Sunday, 2 December 2012


Textured

The ship was then textured with seamless textures found online and parts of it UV mapped with UV layout to ensure it looked proper in its shape. Due to time this was not done for every part of the ship and majority of the ship texture was applied a solid colour blinn where possible. Also during the texturing I noticed that the UV displaced parts of the colour on the ship, this sadly was not resolved at the end of the project due to the sheer detail and size of the hull. Hopefully this can be fixed in the future outside the major project.
Here is a simple trial render of the ship as you can see some of the detail is blurred out by the dark background due to the lack of lighting in the scene.
 

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